Generation
Pick a model, describe the movement, and get a clean take in seconds. Every result is retargetable to any humanoid rig.
- Text, music, and trajectory inputs
- Retargets to any humanoid rig
- Exports FBX, GLB, BVH, and USDZ
Tools built on our motion models, for everything from a first blockout to a live performance.
Pick a model, describe the movement, and get a clean take in seconds. Every result is retargetable to any humanoid rig.
Ask for changes in plain language, redraw the path, or adjust the timing, and keep the parts of the motion that already work.
Drive characters in real time inside your engine or viewport, for previs, virtual production, and interactive experiences.
The same studio and the same models, in the browser or on your own machine.
Generate, edit, and preview motion in the browser. Nothing to install.
The full studio for macOS and Windows, with the option to run inference on your own hardware.
Most runs go from a blank canvas to retargeted animation in under a minute.
Type a prompt, upload a music clip, or sketch a path on the canvas.
The motion model produces smooth, retargetable animation in seconds.
Adjust with a follow-up prompt or redraw the trajectory until it feels right.
Take it into Blender, Maya, Unity, or Unreal with keyframes intact.
Skip the rigging and keyframes. Type what you want to see and watch it move in seconds.