AutoMoGen, inside the tools you already use.
Plugins for the major DCCs and engines, an API for developers, and an MCP server for AI agents.
DCCs and game engines.
Generate, edit, and stream motion without leaving your scene.
Blender
Generate and edit motion without leaving Blender, then apply it to your rig.
Maya
Bring generated motion into your Maya scene as editable keyframes.
Unity
Drive your characters with generated clips or a live motion stream.
Unreal Engine
Retarget generated motion onto your Unreal characters, or stream it live.
Build on our models.
Bring AutoMoGen into your own product, pipeline, or agent workflow.
API
Call every AutoMoGen model over HTTP to build motion generation into your own product or pipeline.
MCP server
Give AI assistants and agents direct access to generation and editing through the Model Context Protocol.
Mixamo
Apply any generated motion to Mixamo-rigged characters with automatic retargeting.
Standard files, no lock-in.
Your first animation is one prompt away.
Skip the rigging and keyframes. Type what you want to see and watch it move in seconds.